Performance evaluation of multiple layers of soft tissues using CUDA based GPU
Abstract
With the introduction of VR (Virtual Reality) based simulators, surgeons keep learning these procedures that are different
from traditional surgery procedures. In fact VR environments are promising medium to carry out training and practicing
surgery techniques efficiently. This paper investigates the key component of simulation of multiple layers of 3D soft
tissues of human skin. CUDA based GPU computing is adopted to speed up the simulation performance. The parallel
computation is achieved using necessary data structures and algorithms. The performance evaluation of the model is done
using vtkPython and CUDA programming language implementations. The comparative analysis of the models performance
shows that there is a significant increase in speed up at a fraction of the cost with GPU equivalent to ten times the
traditional CPU cores.